Manus VR develops industry-leading immersive technology.
The Manus VR Gloves are can be used as a stand-alone dataglove. Our products come with easy-to-implement plugins for Unity and Unreal Engine.
Full Finger Tracking
Each glove contains twelve sensors to measure the movement of every finger individually, the orientation of the thumb, and wrist orientation.
Wireless & Low latency
The Manus VR Gloves are completely wireless and has a latency of < 5ms. A truly immersive experience should not be hampered by wires.
Built for comfort
With high-quality stretchable fabrics, the Manus VR gloves are built for comfort. Making the Manus gloves feel like a second skin.
Each glove contains a fully programmable vibration motor for haptic feedback. This vibrational feedback can be customized according to the needs of the developer.
Outstanding Battery Life
Each glove is powered by state-of-the-art power cells, lasting up to 6 hours of continuous use.
Sensor sample rate
Finger sensor type
Orientation sensor Thumb
Orientation sensor Dorsal
Finger sensor accuracy
Finger sensor repeatability
Orientation sensor accuracy
5 hours of continuous use / 3 hours in combination with the high performance IMU
5V via Micro USB (cable provided with product)
2.4GHz Radio frequency (wireless), proprietary prototcol
Fully programmable vibration motor inside casing
Flexible sensors measure the knuckle and first finger joint. Ten sensor areas total.
Orientation of the thumb is measured with a 9DOF IMU
Orientation of the hand is measured with a 9DOF IMU
Average deviation of +/-7 degrees
More than 1.000.000 bends
+/- 3 degrees
High guage, antibacterial, sports polyester
The Manus VR Gloves calculate the relative position of the hand. To get positional tracking of the Manus VR Gloves, it relies on the tracking solution of other systems, such as Xsens and Steam VR Tracking. Any tracking solution that gives the location of the wrist can be used to provide positional tracking. The Manus VR Gloves are tested with OptiTrack, Vicon, Xsens, and Steam VR Tracking (1.0 and 2.0).
Manus VR aims to provide easy-to-integrate software.
Full-body in Virtual Reality
Manus Polygon is a full-body VR solution, suitable for a variety of applications, including VR experiences, training and simulation, and VR collaboration. Enhanced by the Manus gloves, the users’ experience is more immersive than ever before.
Implement Manus products with our easy-to-use plugins
To ensure seamless integration, we created two plugins for Unity. The Unity Core Plugin brings your hands into Unity. It fully integrates the finger-tracking data streamed from the Manus VR Gloves in your project. The Unity Interaction Plugin is an advanced but easy-to-use interaction framework. Easily implement interactions in your virtual environment with the Manus VR Gloves.Version currently supported: Unity 2017.4 LTS
Creating beautiful VR-experiences in Unreal with real-time finger-tracking has never been easier. With the Unreal Core Plugin you can automatically import glove-data to fully integrate your hands in Unreal.Versions currently supported: Unreal 4.12 - 4.21