Use Cases of Manus VR

These are use cases of clients that have integrated the Manus VR gloves into their systems to offer a more complete solution.

asterman

Asterman | Bringing the 2019 European Games Mascot to Life

The 2019 European Games mascot was brought alive by Asterman Digital Production using the Prime Xsens glove together with an Xsens suit. During the official presentation "The Flame of Peace", the 3D-model of the mascot Lesik accompanied

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robotics

Telexistence | Creating your own personal robot

Tokyo-based start-up Telexistence Inc. is working a robot that will shape the future. Imagine having your own personal robot anywhere in the world. Using the Manus VR Gloves, Telexistence allows people to take control of MODEL

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virtual reality

Bluedrop | High-end virtual procedural trainings

Bluedrop Training & Simulation’s Rescue Hoist Training System is a fully immersive virtual training device for mission-specific external load hoisting operations. The rescue hoist training system allows the trainee to practice mission critical skills in a

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virtual reality

Škoda | The ultimate driving experience

The process of designing a new product can be difficult and long. When the product is finally finished, you want to present it to the public in the right way. For the introduction of the Škoda

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virtual reality

Royal Netherlands Army | Multiplayer operator training

The Royal Netherlands Army uses VR for different kinds of training. Using the multiplayer platform of our partner VREE in combination with the Manus VR Gloves, military personnel can be easily trained in a virtual environment.

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virtual reality

Group XXII | Creating a multiplayer, mixed reality escape room

Gaming in VR is fun, but do you know what's even more fun? Gaming in VR with your friends. Group XXII, a French creation studio developed a collaborative VR simulation with the Manus VR Gloves. Making

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healthcare

CETMA | Improving rehabilitation for stroke patients

The rehabilitation for stroke patients can be hard both physically and mentally. CETMA, S. Anna Institute and Rehalife Srl. designed and developed a serious game in virtual reality to improve arm rehabilitation for stroke patients. How

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motion capture

Baobab Studios | A movie experience like no other

Jack VR is an immersive VR movie experience made by Baobab Studios and director Mathias Chelebourg. A re-imagined fairytale world and a unique and visionary VR experience. The goal was to create a cinematic VR-experience with

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motion capture

Renderpeople | Making mind-blowing virtual people

3D People are photorealistic human 3D models. Using them is the easiest and most realistic way to populate your 3D environments. 3D People are used for archviz, visual effects, VR or AR applications, games, previsualization and

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robotics

Toyota | Developing the next generation of robots

T-HR3 is the third generation humanoid robot developed by TOYOTA, following the trumpet and violin-playing humanoids. Previous robots pursued the precise “positioning” of fingerings and movements to play an instrument. The new, evolved humanoid can flexibly

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