Prime I

The Prime I is an all-round wireless data glove that tracks individual fingers on two joints. Easily stream data directly to Unity, Unreal, Motionbuilder.

Manus Core

Manus Core, our data-handling software, is the central hub for all Manus products.

Free plugins for third-party software allow you to stream your data and in realtime to directly onto your custom character in Unity, Unreal, MotionBuilder.

Get started in less than a minute. Your Manus gloves can be calibrated quickly with just three simple gestures.

Find out more about Manus Core

Full Body Mocap with Polygon

Manus Core includes Manus Polygon, our latest IK-solver software.

Combine the Prime One Gloves with Polygon and add full-body motion capture to your virtual project without the need for a motion-capture suit.

Find more about Manus Polygon.

Capture finger data in FBX

With the click of a button, you can easily record finger data in Manus Dashboard, and directly export your recording as an FBX file.

Try some hand and finger sample data.

Software Compatibility

All Manus gloves are compatible with:

Unreal Engine: Live stream data with plugin

Motionbuilder: Live stream data with plugin

Unity: Live stream data with plugin

Import FBX files directly into:
Unreal Engine, Motionbuilder, Unity, Maya, 3ds Max, Blender, Cinema 4D, Houdini, or any other application capable of importing FBX files.

Designed for the user

The Prime I is designed for maximum comfort and breathability. It contains twelve different sensors that measure hand orientation, thumb orientation, and flexion of the knuckle and top joint of each finger.

Our goal was to not add any more complexity to the existing ecosystems than absolutely necessary. The result is a plug-and-play glove that is easily put on and ready to use.

Download the Info kit to find out more about the Prime I gloves.

The gloves were responsive and gratifying. Turning my hand into a fist, picking up the fireflies, tapping imaginary objects in reality were all mirrored in virtual reality.

Lily Prasuethsut
Editor at Wareable

Reach out, turn up your palms, point, wiggle your fingers–the initial moments using Manus fulfill your basic expectations of what VR gloves should feel like.

Will Fulton
Contributor at Digital Trends

The gloves were responsive and gratifying. Turning my hand into a fist, picking up the fireflies, tapping imaginary objects in reality were all mirrored in virtual reality.

Lily Prasuethsut
Editor at Wareable

Asterman: Bringing The 2019 European Games Mascot to Life

The 2020 European Games mascot was brought alive by Asterman Digital Production using the Prime Xsens glove together with an Xsens suit. During the official presentation “The Flame of Peace”, the 3D-model of the mascot Lesik accompanied the…


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