Documentation for the SDKClient sample project.
How to update both Gloves and Dongle firmware.
Extensive code reference for the MANUS Core 2.3 SDK
Extensive code reference for the Unity plugin.
Extensive code reference for the Unreal plugin.
The new devices tab explained.
Retargeting bones and nodes for optimal mapping on any model.
How to get started with MANUS Core and all its features.
How to setup the PeelCapture plugin for Triggered Recording.
How to record and export FBX files.
All features of the Settings menu explained
A step by step look at all features of Core 2.1
The viewport and all its features explained
Access to connections, developer tools and more. All from the MANUS Core Tray Icon.
First Time Setup
Gloves Tab
Users Tab
Recording Tab
Settings Tab
Updating Firmware
C++ SDK Documentation
Unity Documentation
Unreal Documentation
Devices Tab
Core SDK | Client
Calibration
Batteries & Charging
LED Status
Unity | Getting Started
Unreal | Getting Started
Core SDK | First Time Setup
Core SDK | Minimal Client
Polygon | Metahumans in Unreal
Polygon | First Time Setup
Polygon | Calibration
Fit Adjustment
Electronics & Washing
Power Bank & Battery Life
Turning On and Off
Wired Control & Remote Control
Login Information
Retrieving Hostname & IP
Wearing & Washing
Xsens MVN Compatibility
Shogun Post
Attachments
Hand Strap Instructions
What's In The Box
Motive 3 Integration
Motive 3.1 Integration
Custom Controller for Steam Link
Step By Step
The Viewport
Record & Export
Settings
Tray
DevTools
PeelCapture Installation
MVN MotionBuilder Live
MVN Maya Live
MVN Unreal Engine 5
MVN Unity Live
MotionBuilder 2023 Integration
LED Indications
Skeleton Retargeting Tool
Polygon Documentation